It is nonetheless a Halo-style area shooter with portals, however what has stunned me most about Splitgate 2 is how a lot extra there’s to go along with that concept. With its new iteration of the sport, developer 1047 Video games has dialed in parts that assist construct its id, complementing what was already there with some new additions that assist Splitgate 2 really feel totally different from different shooters in the marketplace.
Forward of its closed alpha, I performed Splitgate 2 for about 4 hours. As talked about, the underlying thought is identical: Splitgate is a free-to-play aggressive multiplayer first-person shooter the place the sector is roofed in particular partitions, and on these partitions, you’ll be able to place portals. Shoot a portal at one wall and one other at a second wall and also you create a gateway that permits you to enter one and exit the opposite, immediately touring throughout the map. You may as well see and shoot via portals, throw grenades via portals, and chase individuals via their portals, creating numerous enjoyable chaos.
What I appreciated finest about Splitgate 2 was how a lot of an id it brings to the aggressive shooter area. It harkens again to a really particular period in shooter historical past and is clearly vastly influenced by video games like Halo, Unreal Event, and Tribes, nevertheless it additionally feels very totally different from every little thing else within the shooter area proper now. It is a quick, intense shooter with numerous nice design concepts working in live performance, and no less than throughout 4 hours, it felt like a worthy successor to and an development over the unique sport.