As a lot enjoyable as gamers have had with Grand Theft Auto On-line over time, it’s nonetheless unlucky that Rockstar Video games by no means launched any GTA 5 story DLC. Nevertheless, it seems that the studio was engaged on single-player content material at one level, and On-line’s success performed a job in its cancellation.
Why didn’t Rockstar make GTA 5 story DLC?
Former Rockstar developer Joe Robino lately spoke with YouTuber StanInPlay in regards to the canceled single-player add-on. As he defined, the studio was engaged on GTA On-line, Purple Useless Redemption 2, and the canceled GTA 5 story DLC concurrently. In response to Robino, the DLC challenge was about midway performed when Rockstar paused growth to give attention to On-line. The multiplayer mode’s success ultimately made it tough to justify persevering with to spend assets on new single-player content material.
“It was actually, actually good,” Robino mentioned in regards to the canceled GTA 5 story DLC. “However when GTA On-line got here out it was a lot of a money cow, and other people have been loving it a lot that it was laborious to make an argument {that a} standalone DLC would outcompete that. I feel, wanting again now, you possibly can in all probability do each. However that was a enterprise determination they made. I used to be just a little upset about that.”
“That really was loads of the rationale for me being just a little bitter at the moment,” he provides. “As a result of I used to be like, yo, WTF guys? This s—’s superior. Let’s hold going. Let’s end this s—.”
The silver lining is that Rockstar didn’t waste the whole lot from the unfinished GTA 5 story DLC. As a substitute, Robino says that loads of it will definitely made its approach into On-line. Nevertheless, it’s nonetheless attention-grabbing for followers to think about what might have been.