As one of many best-selling video video games of all time, one which has individually outsold complete online game sequence like Murderer’s Creed, it’s at all times been disappointing that Grand Theft Auto V by no means bought story DLC. The franchise has had unimaginable DLC up to now, like GTA 4’s excellent The Ballad of Homosexual Tony, and but GTA 5 by no means bought any. The deliberate existence of such DLC has lengthy been the topic of rumors and leaks, and now a former Rockstar developer claims that the extremely wanted add-on was being developed at one level however was finally canceled because of GTA On-line.
Whereas showing on the SanInPlay YouTube channel, Joe Rubino mentioned his work on the shuttered GTA 5 DLC. Rubino served as a senior digicam artist and digital cinematographer at Rockstar from 2010 to 2016, in response to his LinkedIn. Whereas work on the DLC gave the impression to be going effectively, he mentioned, it was the success of GTA On-line that finally triggered its downfall. “[The DLC] was actually actually good,” says Rubino, “However when GTA On-line got here out it was a lot of a money cow and other people had been loving it a lot that it was laborious to make an argument {that a} standalone DLC would outcompete that.” Thus, he claims, Rockstar determined to can the DLC.
Kotaku has reached out to Rockstar for remark.
Rubino provides solely a quick perception into what the DLC really would have been about, mentioning that Trevor’s actor Steven Ogg was a “essential” a part of it and that the DLC was “kick-ass.” That is supported by Ogg himself, who simply this April confirmed that he did voice and movement seize work on DLC for GTA 5 that might have adopted Trevor going undercover. Ogg referred to that model of the character as “James Bond Trevor.”
In the identical stream the place Ogg confirmed that Trevor DLC had as soon as been within the works, Michael’s actor, Ned Luke, revealed that Rockstar initially deliberate for all three protagonists to get their very own DLCs in some unspecified time in the future after the bottom sport’s launch, however that was later scrapped. Rubino provides that a few of what he labored on for the DLC would later discover its manner into GTA On-line in some kind. Which may be why final 12 months, a large GTA On-line leak revealed scrapped content material titled “Prologue DLC” and “LibertyV DLC.”
Whereas Rubino’s claims assist earlier theories that GTA On-line triggered the downfall of GTA 5 DLC, that appears to solely have been a part of the puzzle. Approach again in a 2017 interview with Recreation Informer, director of design Imran Sarwar mentioned that the next-gen ports of GTA 5 took some time to get proper, GTA On-line hogged assets, and Purple Useless Redemption 2 improvement was across the nook. “The mix of those three elements means for [GTA 5], we didn’t really feel single-player expansions had been both potential or needed.” mentioned Sarwar. Nonetheless, he did proceed by saying Rockstar could do story DLC for future initiatives, so we are able to all maintain out hope for GTA 6 story DLC.
.